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Aurora borealis shader

Aurora borealis shader, which uses noise masks to blend the colors to mimic the look of the real phenomenon. Vertex offset is used to bend the geo that is driving the effect across the sky. This added something special to the outside view in the Holiday Hideaway course in Walkabout Mini Golf.

Aurora view from Inside

Aurora up close

Aurora ground view

Shader graph, using noises to blend the colors with time, distorting the look, and vertex offset to bend the geo that is driving the effect.

Shader graph, using noises to blend the colors with time, distorting the look, and vertex offset to bend the geo that is driving the effect.